All Opinions

Fool's Gold: Sea of Thieves' Achievement List Is a Huge Problem

Sea of Thieves has been out for a few weeks now and while many have picked a side between staying at sea or docking for good, one thing we should all be able to agree on is that its achievement list is hugely problematic.

Posted 7 years ago by Mark Delaney

Mending What Has Broken: Unravel and the Urgency of Our Lives

2016 brought us our first game under the EA Originals banner. Coldwood Interactive, who was until that point known mostly for skiing games, created Unravel, and with it left a timeless message for all of us to consider.

Posted 7 years ago by Mark Delaney

Left Behind: The Abandonment of Mass Effect: Andromeda

I had a great time in Andromeda, and a lot of others probably did, too. However, others thought differently. One year on, the game has simply been left behind as a whimper in the vast canyon that is the games industry.

Posted 7 years ago by Marc Hollinshead

The Mountains We Make: Celeste and Mental Health

I recently reviewed indie darling Celeste, which on the surface is an extremely competent and charming platformer. Underneath that, it's a fascinating parable about mental health - both in story and gameplay.

Posted 7 years ago by Sam Quirke

Melodies, Desperation and a Story

A game cannot tell a good story, but that doesn't mean there's not a good story to tell when playing a game. Like music, gaming may create just the right mix of emotion to become something special.

Posted 7 years ago by Kevin Tavore

Shooting Yourself in the Foot: The EA Access Problem

EA Access is a mostly appreciated program from a publisher that gets little appreciation otherwise from the gaming community, but could it be doing more harm than good for the publisher lately, and should we expect changes?

Posted 8 years ago by Mark Delaney

Uphill Climb: Losing the Battle of Console Exclusives

PlayStation has been killing it with its exclusive titles in recent years, and it seems as though Xbox is lagging behind. But I still believe Microsoft's console can and will succeed.

Posted 8 years ago by Marc Hollinshead

Loot Boxes: Who's To Blame?

Loot boxes and other microtransactions are the talk of the industry right now? Are they an example of gambling? Do we deserve any blame as the consumers? How can we get them to go away? Do we even want that?

Posted 8 years ago by Mark Delaney

Growing Up Gamer: Destigmatizing Video Games for My Son

I grew up as an avid gamer who was made to feel shamed or foolish for liking video games. Now, as a father, I'm ensuring this stigma doesn't affect my son's own enjoyment of the medium we both love so much.

Posted 8 years ago by Mark Delaney

The Desperate Failure of Games to Tell a Tale

The sky is not blue because it is blue; the sky is blue because the author says it is. Authors use imagination to create worlds which become real. Video games are a bit rougher than that.

Posted 8 years ago by Kevin Tavore

Sold Again: Enjoying Remasters in an Era Full of Them

Despite some great new games this generation has brought us, many people think of it as the remaster era. It's hard to argue seeing as how there have been so many, but I don't think I'm wrong for liking them.

Posted 8 years ago by Will Cruz

One Man's Trash: Longing for the Days of Movie Tie-in Games

Years ago, virtually every family movie received its mediocre tie-in game treatment. For several reasons, those games have all but vanished. They weren't good, so why do I find myself missing them like I do?

Posted 8 years ago by Mark Delaney

Maybe It's a Lake After All

It's been seven years since Alan Wake arrived on Xbox 360. Its status as a cult classic is rarely questioned, but its sequel prospects now feel like a closed window. Maybe the lingering mystery left behind is a happy ending.

Posted 8 years ago by Mark Delaney

Try Before You Buy

The demo section is the rarely visited corridor of the digital Xbox store, with new demos hitting the store infrequently and in very low numbers since the Xbox One launched. Am I the only one clamoring for more demos?

Posted 8 years ago by Mark Delaney

Three Lingering Questions for Project Scorpio

The Scorpio specs have now been officially revealed and it's clearly just phase one. We have plenty of questions left even after a hugely exciting day for the Green Team. What's still on your mind?

Posted 8 years ago by Mark Delaney

TA Top Five: What Took So Long?

It's said that patience is a virtue and that good things come to those who wait, but in the gaming world who tried our patience the most and was it really a good thing that we ended up with?

Posted 8 years ago by Andrew Ogley

Leaving Well Enough Alone

Video games, like movies and sometimes books, are prone to sequels. Selling a known commodity is always a good head start when looking to make money, but often times these continuations make the overall story worse.

Posted 8 years ago by Mark Delaney

How Hard is Hard?

Plenty of gamers aren't in pursuit of a challenge when it comes to their gaming, but for those who are, where do they find that challenge? Is there a universal understanding of difficulty that spans across all games?

Posted 8 years ago by Marc Hollinshead

The Uncertain Fate of Social Gaming

The long, silent death of... okay let's not be overly dramatic here. Gaming is social and it always will be. But that doesn't mean everything is going well for the online side of gaming.

Posted 8 years ago by Kevin Tavore

Game Changers: Resident Evil

Resident Evil christened and defined a whole new sub-genre of games and has become synonymous with video game horror ever since. Twenty one years later we have the latest installment set to terrify gamers once again.

Posted 8 years ago by Andrew Ogley

The Road Ahead: What Can We Expect From The Next Forza?

A simple forum post from the CEO of Fanatec revealing Forza Motorsport 7 raises a number of questions and leads us to speculate about what might be in store for the next installment in the hugely popular racing franchise.

Posted 8 years ago by Andrew Ogley

We Deserve Better

The Game Awards was broadcast live across several platforms on Thursday night. If you missed it, consider yourself fortunate. The show was as bad as ever, and as gamers we deserve better. When will we see improvement?

Posted 9 years ago by Mark Delaney

The Long, Silent Death of the JRPG

Once the pinnacle of storytelling in the gaming world, the JRPG genre has slowly moved toward an inevitable death over the course of years. On the eve of Final Fantasy XV's release, it's clear things are over.

Posted 9 years ago by Kevin Tavore

The Gaming Dead: Searching for the Perfect Zombie Game

Despite the games industry's deep affection for undead-centric stories and settings, I still find myself chasing the perfect zombie game. When will we see it and what has come close so far?

Posted 9 years ago by Mark Delaney

A Video Game Renaissance

History always repeats itself, and gaming is no different. With new ideas and a reinvigorated desire to experience classic gameplay in modern games, we're in a Renaissance. Where will we go from here?

Posted 9 years ago by Kevin Tavore

Console Racing Comes Of Age

With the increased power of the console and more advanced peripherals to match, racing on the console has never been so good.

Posted 9 years ago by Andrew Ogley

The Curse That Never Was

Sports and superstition go hand-in-hand. No superstition is perhaps more famous than one that also touches on video games - the Madden Curse. I'm sorry to say, however, that there's no solid history to support such a hex.

Posted 9 years ago by Mark Delaney

The Best of The Best

I spent most of my gaming life disinterested in multiplayer games, Twitch streamers, and e-sports. Then I watched competitive Rocket League, and everything changed.

Posted 9 years ago by Mark Delaney

Microsoft's Vision for The Future - Where's the Benefit?

Play Anywhere. Project Scorpio. Microsoft says they're here for our benefit but what do we really get? The fear is rife on the internet over what might happen, so let's shine a light on things and see what we're really getting.

Posted 9 years ago by Kevin Tavore

Downloadable Discontent

DLC isn't going away. What was once reserved for only the most hyped AAA titles is now a near inevitability for titles big and small. But the DLC model is shifting, and with that we have to ask: is it shifting for better or worse?

Posted 9 years ago by Mr BlackMagik

The New Nightmares

“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.” - H.P. Lovecraft The American author, father of cosmicism, and creator of such mythical beasts as Cthulhu, Lovecraft was famous for practicing what he preached. Sadly nev

Posted 9 years ago by Mark Delaney

A Very Particular Set Of Skills

10,000 BCE. The world of Oros is a brutal, unforgiving place. Mauled by sabre-toothed tigers, bashed by rampaging cannibals... Takkar's life is simply a case of kill, or be killed. As he wrenches an arrow from his shoulder and wipes the blood from his club, Takkar sees a mysterious symbol

Posted 9 years ago by Sam Quirke

Call of Duty: Consumer Warfare

“50,000 people used to live here. Now it’s a ghost town.” That’s the opening line to the iconic Call of Duty 4: Modern Warfare trailer that blew everyone’s mind at E3 2007. “Our so called leaders prostituted us to the West..."

Posted 9 years ago by Kelly Packard

Hero of Everything

This article contains spoilers from Mass Effect 3. Don't read any further if you have not played this game and intend to do so in the future. Destroy. Synthesize. Control. What'll it be? That was the controversial question posed to me in the final moments of Mass Effec

Posted 9 years ago by Mark Delaney

Table For One: Playing Alone in the Era of Multiplayer

Being alone. Besides love, which is in some ways its antithesis, it might be the most prevalent theme in the history of music. From The Beatles instructing us to "ah, look at all the lonely people" to Roy Orbison's melancholic line about how "only the lonely know the heartaches I've been through"

Posted 9 years ago by Mark Delaney

On Second Thought

"Who wants my coleslaw?" For many years it was a question I posed to the table whenever I went out to eat. I'd tried it a bit as a kid, didn't like it, and wrote it off from that point on. I wasn't into cabbage, or the raw carrots, or the dressing. Nothing about it was "for me". One day se

Posted 9 years ago by Mark Delaney