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Best Xbox Cloud Gaming games

  • Posted on 01 January 23 at 09:59
    Xbox Cloud Gaming is one of Xbox Game Pass' coolest features, letting you play many of your favourite titles from the service an a wide array of different devices. Here's a selection of games that are a great fit for cloud play.

    Please click here to read the full story: Best Xbox Cloud Gaming games
  • KingyOwlKingyOwl663,526
    Posted on 01 January 23 at 10:40
    As Dusk Falls plays perfectly on an iPad via Cloud due to native touch controls.
  • HieronimusHieronimus874,117
    Posted on 01 January 23 at 10:45, Edited on 01 January 23 at 10:49 by Hieronimus
    Not that I liked the game itself, but Zero Escape: The Nonary Games has native touch on iPad via cloud as well.

    Edit: Danganronpa also has native touch controls.
  • Posted on 01 January 23 at 11:33
    Monster Train can be added to this. That and Slay the Spire are amazing to play when you're away
  • iVanquishEvliVanquishEvl799,533
    Posted on 01 January 23 at 11:40
    Slay the spire 😵
    -Aaron
  • Posted on 01 January 23 at 12:00
    I tried streaming Scorn and it was unplayable. And this is coming from someone who plays games in 30 fps still. I'm getting fiber internet next week so hopefully that fixes things...
  • Vandor666Vandor666646,927
    Posted on 01 January 23 at 12:09
    My connection got a hell of a lot better when I switched my router to 5ghz, so keep that in mind, it will help a lot!
  • SuperPed13SuperPed131,142,739
    Posted on 01 January 23 at 13:02
    Touch Controls.
    As Dusk falls, Slay the Spire and vampire survivors were made for it.
    Nobody saves the world and Killer Instinct were pretty awesome too.
  • SilentJay76SilentJay76861,681
    Posted on 01 January 23 at 13:05, Edited on 01 January 23 at 13:13 by SilentJay76
    Xbox Cloud Gaming works best with an extremely fast internet connection
    This is a common misconception. Xbox's official recommendation is only 20 Mbps. (Even Stadia 4K/60 only needs 35 Mbps.) The quality of your connection is much more important.

    but cloud gaming in general still introduces at least a minor amount of latency.
    Fun fact - on a good connection, input latency is about the same as local play on a Nintendo Switch. (That is, a bit higher than Xbox console, but hardly unplayable. Most people wouldn't notice.)

    Just make sure you use 5 GHz Wi-Fi, or ideally a wired Ethernet connection.
  • TwistMckTwistMck772,598
    Posted on 01 January 23 at 13:34
    Why do I get the feeling V.S is getting lots of coverage cause people want the ratio to shoot up laugh
    "Hey Guys! Look at my Gu-"
  • Posted on 01 January 23 at 15:31
    SilentJay76 said:
    Just make sure you use 5 GHz Wi-Fi, or ideally a wired Ethernet connection.
    I have issues with it using both 5G and wired ethernet. It's odd because I can stream videos without issue but cloud gaming is almost unplayable for me. Not sure why
  • SilentJay76SilentJay76861,681
    Posted on 01 January 23 at 17:03
    Octobot Super said:
    SilentJay76 said:
    Just make sure you use 5 GHz Wi-Fi, or ideally a wired Ethernet connection.
    I have issues with it using both 5G and wired ethernet. It's odd because I can stream videos without issue but cloud gaming is almost unplayable for me. Not sure why
    Videos are always buffered, so you won't notice minor connection issues. But game streaming needs to be "live", so the connection always has to be stable.

    Have you tried googling a "cloud gaming troubleshoot" to see if you can find the source of your issues?
  • SuperPed13SuperPed131,142,739
    Posted on 01 January 23 at 17:26
    Interested to know if the people having problems are on apple devices.
    Android has a 5ghtz option/function where apple doesnt.
    Its an issue ive found with tethering too
  • TymanTheLongTymanTheLong567,710
    Posted on 01 January 23 at 18:18, Edited on 01 January 23 at 18:18 by TymanTheLong
    SuperPed13 said:
    Interested to know if the people having problems are on apple devices.
    Android has a 5ghtz option/function where apple doesnt.
    Its an issue ive found with tethering too
    I’m not sure what you mean, all modern Apple devices have 5gHz antennas and have had them for years.
  • BigTymer2047BigTymer20471,336,536
    Posted on 01 January 23 at 18:33
    Quality games on that list!
  • KGI KlikoNLKGI KlikoNL217,291
    Posted on 01 January 23 at 19:07
    SilentJay76 said:
    Xbox Cloud Gaming works best with an extremely fast internet connection
    This is a common misconception. Xbox's official recommendation is only 20 Mbps. (Even Stadia 4K/60 only needs 35 Mbps.) The quality of your connection is much more important.

    but cloud gaming in general still introduces at least a minor amount of latency.
    Fun fact - on a good connection, input latency is about the same as local play on a Nintendo Switch. (That is, a bit higher than Xbox console, but hardly unplayable. Most people wouldn't notice.)

    Just make sure you use 5 GHz Wi-Fi, or ideally a wired Ethernet connection.
    Yeah someone I know from gaming in Germany has beleave 200mbps, but more issues with Cloud Gaming then I have with 100mbps.

    But knowtisch and specially with F1 2021 that through cloud I'm bit slower and its all bit harder, then when it is installed, especially cloud gaming from android device. But how slower the game is, less difference there is between cloud and installed.
    I'm not Green, I'm not Blue. I'm Cyan.
  • Guirec730Guirec730456,139
    Posted on 01 January 23 at 19:25
    SuperHot was great when it was still on there...
    State of the badass art.
  • Thief000Thief0001,375,706
    Posted on 01 January 23 at 19:47, Edited on 01 January 23 at 19:57 by Thief000
    Octobot Super said:
    SilentJay76 said:
    Just make sure you use 5 GHz Wi-Fi, or ideally a wired Ethernet connection.
    I have issues with it using both 5G and wired ethernet. It's odd because I can stream videos without issue but cloud gaming is almost unplayable for me. Not sure why
    Yeah, I've nearly always been wired, but always had issues with cloud gaming. Mostly visual corruption and the latency has always been noticeable to some extent, all depending on the games being played. Until a month ago, I had a high rate cable connection and now I have Gigabit fiber and it's basically the same experience, so it's not the equipment or the connection.
    At my dad's, who now has half a Gigabit fiber, it's the same as at my house now. Before, he had 50M/8M VDSL (well above the recommendation) and that was basically unplayable for most games, just one giant macroblocking clusterbomb.
    It's never going to be perfect for me. Funny thing is, what little I've played with Stadia was better than what I have with the Xbox cloud, so far and that didn't make it...
  • VeedrockVeedrock920,259
    Posted on 01 January 23 at 20:44
    In terms of achievement hunting, I wanna shout out Halo Wars 2 and Teenage Mutant Ninja Turtles: Shredder's Revenge. Halo Wars 2, especially the DLC, has a bunch of "win" achievements that can be idled by setting up a match in your favor. Leader power achievements are a grind that's good for on-the-go progress. I believe you can save whenever in Campaign too so if you need to close out you won't lose anything. As for Turtles, you can play Story mode level by level so you can quit at a moment's notice, and you have to max level all characters which is a terrible grind better suited for on-the-go moments than sitting down at your console.

    Elder Scrolls Online might be another good shout, it is a large ass download and you might come out ahead data-wise playing through Cloud as opposed to downloading and constantly updating the full game.
  • SilentJay76SilentJay76861,681
    Posted on 01 January 23 at 21:56
    Thief000 said:
    Octobot Super said:
    SilentJay76 said:
    Just make sure you use 5 GHz Wi-Fi, or ideally a wired Ethernet connection.
    I have issues with it using both 5G and wired ethernet. It's odd because I can stream videos without issue but cloud gaming is almost unplayable for me. Not sure why
    Yeah, I've nearly always been wired, but always had issues with cloud gaming. Mostly visual corruption and the latency has always been noticeable to some extent, all depending on the games being played. Until a month ago, I had a high rate cable connection and now I have Gigabit fiber and it's basically the same experience, so it's not the equipment or the connection.
    At my dad's, who now has half a Gigabit fiber, it's the same as at my house now. Before, he had 50M/8M VDSL (well above the recommendation) and that was basically unplayable for most games, just one giant macroblocking clusterbomb.
    It's never going to be perfect for me. Funny thing is, what little I've played with Stadia was better than what I have with the Xbox cloud, so far and that didn't make it...
    It's definitely weird sometimes, and the experience seems to vary for everyone. Personally, I've never had any latency issues on any service I've tried so far (Xbox Cloud, PS Now/Plus, Stadia, AntStream,) while some folks just can't get it to work.

    Xbox does indeed have some occasional pixelation or screen tearing issues, though. Every other service I honestly forget that I'm playing in the cloud.

    As for Stadia failing, that had nothing to do with the technology. A sad story of mismanagement and bizarre decision making. I'll miss it when it's gone. :-(
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