MelodicVirus118 said:KCD2 is not on my radar. The first one was ambitious but technically shoddy, the load times were abysmal.
Avowed is yet another example of Obsidian copying Bethesda's homework.
And Yakuza / Like a Dragon is suffering from franchise fatigue. There's been like 5 games in the past 2-3 years.
Have not seen Monster Hunter and I'm not interested either. The only game from this month that I'll consider getting is Tomb Raider.
Man if New Vegas was an example of Obsidian “copying Bethesda’s homework” then I’d suggest they spent time correcting all of Bethesda’s wrong answers along the way and should probably just do all of Bethesda’s homework for them in the future. I don’t know if Avowed will be good, personally I haven’t been impressed by anything I’ve seen but it could be. All I know is Bethesda never managed to make a Fallout game as good as New Vegas. What Bethesda seems to make are ambitious messes that never quite seem to fit together and often have individual parts at war with one another like with Fallout 76. This failing, of course, isn’t limited to Fallout games, it’s pretty much their MO.
I would argue Bethesda hasn’t done anything impressive in decades (unless an impressive mess is what we’re looking for, they do seem pretty good at that).
Can Obsidian? Well there’s still hope I guess. I mean probably not, but there’s hope.
MH Wilds seems to have a smart evolution of their core formula going on and I am interested to see if the core fanbase loves it and if it can draw in new fans. I expect they’ve done little to alleviate the grind though the more open world game play replacing discrete missions may actually do a lot to hide that feeling from the player of running the same route for a fourteenth time to get a 4th Chimerawhatsits left pinkie toe and craft their very ugly yet functional helmet that will finally boost their uberflippin buttdrop skill by a marginal degree.